نوع مقاله : مقاله پژوهشی

نویسندگان

1 استادیار مدیریت ورزشی، دانشکدۀ تربیت بدنی و علوم ورزشی، دانشگاه تهران، تهران، ایران

2 دانشجوی دکتری مدیریت ورزشی، دانشکده تربیت بدنی و علوم ورزشی، دانشگاه علامه طباطبائی، تهران، ایران

3 استادیار مدیریت ورزشی، گروه تربیت‌بدنی و علوم ورزشی، دانشکده علوم انسانی، دانشگاه بین المللی امام رضا (ع)، مشهد، ایران

چکیده

هدف پژوهش حاضر تبیین عوامل موثر در طراحی اپلیکیشن‌های سلامتی و تناسب اندام با تأکید بر نیازمندی‌های کاربران ورزشی بود. پژوهش کیفی حاضر با روش تحلیل تماتیک انجام گرفت و جامعه آماری این تحقیق کلیه اساتید تربیت ­بدنی و علوم ­ورزشی دانشگاه­ های سطح کشور (به ­طور خاص مدیریت ورزشی و رسانه)، بلاگرهای ورزشی، متخصصین و شاغلین حوزه فناوری ورزش بود. از مصاحبه عمیق و نیمه­ ساختاریافته استفاده گردید. روش نمونه­ گیری به صورت هدفمند و به روش گلوگه برفی بود و نمونه ­گیری تا رسیدن به اشباع نظری ادامه یافت. طی یک پروسه و مصاحبه با 21 نفر، مصاحبه ­ها به نقطه اشباع نظری رسید. بر اساس تحلیل تماتیک، داده ­ها کدگذاری و مورد تجزیه و تحلیل قرار گرفتند. در تحلیل تماتیک داده ­های حاصل از مصاحبه با خبرگان بر اساس موضوع پژوهش کدگذاری شدند. بر پایه یافته‌های حاصل از نتایج کیفی، 104 مفهوم، 14 مقوله فرعی و 6 مقوله اصلی (قوت­ ها، عوامل مخدوش کننده، عناصر کاربرمحور، زمینه‌های بنیادین، زمینه‌های کارکردی و زمینه‌های توسعه­ ای) شناسایی شدند. در نهایت، می­توان گفت که با تبیین عوامل موثر در طراحی اپلیکیشن‌های سلامتی و تناسب اندام با تأکید بر نیازمندی‌های کاربران ورزشی، طراحی­ کنندگان و توسعه ­دهندگان این برنامه­ ها یک دیدگاه جامع و چندبعدی پیدا خواهندکرد تا در طراحی این اپلیکیشن ­ها بیش از هرچیز به سلایق و نیازهای کاربران توجه نموده و برنامه­ هایی را طراحی کنند که قابلیت اجرا بر روی تمامی انواع تلفن­ های همراه را داشته و هر­کاربر بتواند متناسب با وضعیت خود آن را تنظیم ­و ­مورد استفاده قرار دهد تا یک رویکرد نوین در بحث ارتقاء سطح سلامت جامعه ایجاد گردد و گامی مهم در این زمینه برداشته شود.

کلیدواژه‌ها

موضوعات

عنوان مقاله [English]

Explaining the factors influencing the design of health and fitness applications with an emphasis on the needs of sports users

نویسندگان [English]

  • Ahmad Mahmoudi 1
  • Ali Abolhoseini 2
  • Reza Amin Zadeh 3

1 Assistant Professor of Sports Management, Faculty of Physical Education and Sport Sciences, University of Tehran, Tehran, Iran

2 PhD student in Sports Management, Faculty of Physical Education and Sport Sciences, Allameh Tabataba'i University, Tehran, Iran

3 Assistant Professor of Sports Management, Department of Physical Education and Sport Sciences, Faculty of Humanities, University of Imam Reza International, Mashhad, Iran

چکیده [English]

The aim of the present study was to explain the factors affecting the design of health and fitness applications with an emphasis on the needs of sports users. The present qualitative research was conducted using the thematic analysis method, and the statistical population of this study was all professors of physical education and sports sciences at universities across the country (specifically sports management and media), sports bloggers, experts and practitioners in the field of sports technology. In-depth and semi-structured interviews were used. The sampling method was purposeful and snowball method, and sampling continued until theoretical saturation was reached. During a process and interviews with 21 people, the interviews reached theoretical saturation point. Based on thematic analysis, the data were coded and analyzed. In thematic analysis, the data obtained from the interviews with experts were coded based on the research topic. Based on the findings from the qualitative results, 104 concepts, 14 subcategories, and 6 main categories (strengths, confounding factors, user-centered elements, fundamental areas, functional areas, and development areas) were identified. Finally, it can be said that by explaining the factors affecting the design of health and fitness applications with an emphasis on the needs of sports users, the designers and developers of these applications will find a comprehensive and multidimensional perspective so that in the design of these applications, they will pay more attention to the tastes and needs of users and design applications that can be run on all types of mobile phones and that each user can adjust and use according to their situation, so that a new approach to improving the health level of the community is created and an important step is taken in this field.

کلیدواژه‌ها [English]

  • Health
  • fitness
  • sports application
  • sports technology
  • smart phone
  • internet
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